This book examines the use of project-based learning in the technology classroom. It provides educators with practical strategies, lesson plans, and examples to help them design and implement technology projects that promote creativity, problem-solving, and digital literacy. The book covers various technology topics, including coding, robotics, multimedia production, and digital citizenship. With its emphasis on hands-on exploration and real-world applications, this resource is a valuable tool for technology teachers who want to engage their students in meaningful and relevant learning experiences.